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Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
The 20 ft TQRX containers are 10 feet high. They even have a sticker saying so and you can see the Difference next to a 9ft 6 high box. I have hauled hundreds of the things! they only miss the overhead by inches in the suburban area. The Rnay, BY and CY 3 packs have tiny wheels to allow for the extra height
The 20 ft TQRX containers are 10 feet high. They even have a sticker saying so and you can see the Difference next to a 9ft 6 high box. I have hauled hundreds of the things! they only miss the overhead by inches in the suburban area. The Rnay, BY and CY 3 packs have tiny wheels to allow for the extra height
I can't place what they are. Have you got any shots of them ?
Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
I will get a couple of better ones next week. If you zoom into the warning sticker on the right hand side at the top you will see the 10Ft marked clearly.
I will get a couple of better ones next week. If you zoom into the warning sticker on the right hand side at the top you will see the 10Ft marked clearly.
Being a QRXM coded box, I'm guessing QR actually own those ones and they may not see service outside of QLD ??
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
Hi guys, I have desided not to continue my version of the NQAY wagons. The reason for this it's because I am honestly feeling bad, knowing the fact that these wagons have already been done, and using the textures without permission just isn't the way to go and most certainly not a good sign from a great modeler especially after my 86 class release. I wish to say thank you to Steve for providing me with the container photo's these are great but I will only use them for my personal use. I will however be modelling some other wagons from my list and hasn't been done for MSTS as yet, as well as fix up's to my first models the Cityrail Hunter Railcar and H set Oscar. I hope that you all can agree, and understand what I mean
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
I almost forgot, please use this forum at RP http://www.railpage.com.au/f-t11347038.htm as I made a promise to Russell not to spam the boards so please help me in that respect by replaying to the RP link above
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
I wasn't sure if I could post a new thread on here, but I have done a full upgrade of my Cityrail Hunter Railcar and sent it off to be tested here is a preview
I will get a couple of better ones next week. If you zoom into the warning sticker on the right hand side at the top you will see the 10Ft marked clearly.
Being a QRXM coded box, I'm guessing QR actually own those ones and they may not see service outside of QLD ??
Steve
I recall seeing an NQX? container on a truck at Lilydale, Victoria back in 2005.
Russell this isn't related to MSTS but do you drive your trains as far as to Cairns?
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
Cs4 wrote:
Looks like another fine model Phil, well done.
Thanks mate it will take awhile before the new upgrade can be released as I need to get Chris Jennings's permission to use his M Set seating covers, inside roof, signs etc textures
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
Hi guys, just a quick update on the 86 Class cab view fix and my Cityrail Hunter Railcar.
Some of the cab elements have been put in place but most of the elements are invisable using a special alpha texture I created to allow all the functions to work correctly, this will be ready soon for release
In regards to my Cityrail Hunter Railcar, Allan has informed me that I need the engine specifications to fix up the engine file so the train won't go too fast etc., so far I have fixed up the lights with Josh's help and I fixed up the passenger view X Y Z axis positions to allow an adult sitting rather than a child I have also obtained Chris's and Russell's permission to use textures and parts for the inside and the couplers, thanks heaps guys I will let you know when the new upgrade is released. Please note that the original version will not be needed anymore and it will not override
Cheers, Best Regards, Phil P.S. I hope that all my spelling is correct
Joined: Sat Jun 13, 2009 4:35 pm Posts: 59 Location: Wagga Wagga
Hi guys,
I have a little update about my Cityrail Hunter Railcar, since I have fully completed the model it has been going under beta testing and the engine files are being fixed to the correct specifications by Allan so it is in slow progress for release, be we'll get there. On another note, I have kindly asked Yuri if I could have my new Hunter Railcar model hosted at Steam4me and I was quite supprised with his reply, so all I can say is keep an eye on the Steam4me site in due time as Yuri has a lot of other models and routes in progress to be released first
Now to the 86 class cab view, the best I can get the cab working correctly is using a invisible.ace texture file for every control except for lights, other seen parts etc. I will be releasing this as soon as I can work out the 8610 Candy livery. As for a Bi-Centennial livery this will be a huge task but some day it will happen, I'm not saying it will happen streight away, just hang in there Cheers, Best Regards, Phil P.S. I will shortly upload a screen shot of my Cityrail Hunter Railcar under the screenshot section
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