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Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
There are lots but none as comprehensive as this.
Without this Route editor is a painful torture process until you master the steep learning curve and even then it still bites from time to time.
Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
Try Running your desktop in 16bit color quality.
Some Graphics cards cause MSTS to play up whilst in RE or RGE.
I know mine does. Asus Nvidea 9800GTX 750 mb DDR3.
I do all my work in 16 bit and turn it back only when I test or play.
Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
Thats probably in the game.
Mind you the lowest I have seen framerates drop with this card is 43 FPS.
Runs Kurban at this.
Its when you select terrain to smooth it in RE and a few other things as well that RE is prone to quit.
I suspect RGE has hiccups with 32 bit as well as the tiles dont zoom properly in 32 bit.
I bought this card to Run Chrysis and COD4 with everything maxxed out and I can put up with a few display changes to work in msts.
Joined: Sat Jun 13, 2009 1:54 pm Posts: 37 Location: somewhere
hi i got it to work. i think the problem was it was trying to make to many tilesbut now I have another problem. When i press route editor start tile, it says route editor start tile update and doesn't do anything.
_________________ NSWGR was the best love the 38 class
Joined: Sat May 17, 2008 12:50 pm Posts: 738 Location: Brisbane
You might not have created a start tile.
Go back into RGE.
Open the route.
Open the quadtree.
Left click on a tile that you want to be the start tile.
Now right click select create new start tile or something like that then save.
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