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MARK
Joined: 22 May 2008 Posts: 32
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Posted: Fri Jul 11, 2008 8:14 am Post subject: Joining Routes together |
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Hi all,
Adding further to the talk of joining routes together I think the excellent (but too short) route which starts at Perthville and ends at Gresham could be extended to Orange. And if another section could be done from Lithgow to Bathurst then almost the whole Western line would be available.
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Mrdriver Site Admin

Joined: 17 May 2008 Posts: 345 Location: Brisbane
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Posted: Fri Jul 11, 2008 9:52 am Post subject: |
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I have met with mixed sucsess with joining routes.
I managed to join my western main with the NE main once but have never been able to repeat this again.
This was in the early days of construction before I put the track into newport.
I deleted all unnessasary track and tiles had another go at joining and tiles were missing things were corrupt ect. _________________
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Chris Anderson Moderator

Joined: 19 May 2008 Posts: 72 Location: Five minutes walk from the High Level Bridge
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Posted: Fri Jul 11, 2008 11:42 am Post subject: |
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Mark, don't bother trying to join the routes, as they won't match up at all. The CWR was created without markers, correct longtitude/latitude, grades or terrain. The Tumulla route had all of those things.
If you have some patience, I do plan on doing something like the Main Western line if MSTS-X is agreeable. We'll have to see. _________________ Mr Anderson... Surprised to see me?
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Haydz01
Joined: 19 May 2008 Posts: 31
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Posted: Fri Jul 11, 2008 12:11 pm Post subject: |
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| MSTS-X? Whats that
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Chris Anderson Moderator

Joined: 19 May 2008 Posts: 72 Location: Five minutes walk from the High Level Bridge
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Posted: Fri Jul 11, 2008 12:14 pm Post subject: |
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It's the new version of train sim that will eventually be released in a year or two. Do a Google search for it, there's plenty of information out there on it. _________________ Mr Anderson... Surprised to see me?
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MARK
Joined: 22 May 2008 Posts: 32
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Posted: Fri Jul 11, 2008 12:19 pm Post subject: Joining Routes together |
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Hi Chris,
I wasn't suggesting one long route but stand alone routes like Lithgow to Bathurst only and another, say from Bathurst to Orange. One long route would take too long to play.
Mark
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ARG706
Joined: 19 May 2008 Posts: 105
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Posted: Fri Jul 11, 2008 12:52 pm Post subject: Re: Joining Routes together |
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| MARK wrote: |
Hi Chris,
I wasn't suggesting one long route but stand alone routes like Lithgow to Bathurst only and another, say from Bathurst to Orange. One long route would take too long to play.
Mark |
That's why you split them into shorter segments
Or otherwise, create at least a modest number of activities that cater for the expectations of the majority of users
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ShortNorth
Joined: 19 May 2008 Posts: 58 Location: Sunny Brisbane
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Posted: Fri Jul 11, 2008 4:39 pm Post subject: Re: Joining Routes together |
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| MARK wrote: |
| Hi all,......... And if another section could be done from Lithgow to Bathurst then almost the whole Western line would be available. |
Well, I suppose I can make an early announcement - Mike Simpson has given me permission to upgrade his Blue Mountains route.
The one I'm working on will NOT replace the current V4, which will be left for 'modern day' users, to use to their hearts content!!!
The one I'm working on is to take it back to what it generally looked like in the 1955 to 1960 era - that is, it will have all the missing sidings, relief loops, etc, before they were ripped out in the 70's and 80's rationalisations. By choosing the 1955 to 1960 era, a user can choose to either pretend that the electrification is not yet complete and not switched on yet (say 1955-1957), so can run only steam and early diesel over the mountains, or, can assume that electrification is now complete and run mostly electrics, with only early diesels and minor steam (say 1958-1960).
If I can work out the complex batch files, etc., I'm hoping that I can setup the route for dual running, with alternatives of pre-electrification, and post-electrification - by running the appropriate batch file, one will remove all the overhead wiring gantries, and the other batch file will put them all back - basically it will be a system that the gantries will always be there, except that one set of shapes are 'invisible' and the other as 'visible'. There still needs to be a lot of experimentation, to see if this concept can work!!! However, as the signalling is directly tied into the track database and all the World files, when running without electrification, there will be the full post-electrification colour-light signalling instead of semaphores - a small price to pay for the ability to run steam over the mountains without a single overhead wire in sight !!! Remember the 'triple-headers' from Lithgow Yard to Zig Zag box!!!! Just need some 57's and 58's to complete the picture!!!
However to get back to the original question - the new 'Blue Mountains - Steam Era' route has been extended to both the east and west!!!
The eastern extensions cover from Penrith through Kingswood, Werrington to just east of St. Marys (about half way to Mt. Druitt), and will also include the Ropes Creek Branch, from St. Marys through Dunheved and Cochrane to the terminus at Ropes Creek (remember the Ropes Creek Branch was substantially upgraded and electrified during 1957, so it will give some additional interesting traffic options available).
The western extensions cover from Lithgow through Cooerwull, Bowenfels, Marangaroo to Wallerawang (and includes about a one kilometre 'stub' of both the Main West line to Bathurst and the branch line to Mudgee), and will also include the colliery lines from Wallerawang to Angus Place, Wallerawang, Cal and Commonwealth collieries, the branch to Marrangaroo Army Camp, and the local lines to Lithgow Valley, Lithgow State and Hermitage collieries. (this will allow W44 with a single 'reversed' Garratt to run through Marangaroo Tunnel the way it was intended!!!).
The track extensions are all in place, but no scenery yet, I'm working on all the rail infrastructure (eg. track changes, signalling, mile markers, speedboards, etc. at the moment), then when the east and west sections are fully finished, I'll work my way over the mountains upgrading the scenery for all the other stations.
Overall detail and quality in the upgraded route will be something similar to my Main Illawarra route. I'm anticipating release sometime within the 4th quarter, most probably November or December, but certainly hoping before Christmas.
Regards, Brian Bere-Streeter
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ARG706
Joined: 19 May 2008 Posts: 105
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Posted: Fri Jul 11, 2008 7:36 pm Post subject: |
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| Whilst I'm sure the extra track will be welcome, are you going to use more than one forest texture on the hills in this upgrade? It will look much more natural.
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haydenthegunzel

Joined: 19 May 2008 Posts: 45
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Posted: Fri Jul 11, 2008 8:30 pm Post subject: |
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How DO you join routes together?
Cause I was thinking of doing some new things to the VR NE Main route
------I'll take this chance to ask for permission from the routes designer Russel Beer whether I would be able to attempt to join the Ballarat and this route together, or otherwise upgrade the NE Mianline to Modern 1980's/90's style, as well as possible extending the route beyond FSS including City Loops-------
I know what I want to do sounds all complicated; I know it is, but I just want to see what I can do to give Melbourne Suburban fans something to smile about.
So I'll just wait to see what Russel says.
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ARG706
Joined: 19 May 2008 Posts: 105
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Posted: Fri Jul 11, 2008 8:35 pm Post subject: |
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| haydenthegunzel wrote: |
I know what I want to do sounds all complicated; |
Next to impossible are the words you're looking for here. The Y coordinates are totally different.
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amwleis
Joined: 19 May 2008 Posts: 227 Location: Dubbo,NSW
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Posted: Fri Jul 11, 2008 11:23 pm Post subject: |
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Hi Brian ,
What you are doing with the Blue Mountains Route sounds very exciting.
If it comes up like your Illawarra Route it will be excellent.
Regards Geoff.
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Mrdriver Site Admin

Joined: 17 May 2008 Posts: 345 Location: Brisbane
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Posted: Sat Jul 12, 2008 5:58 pm Post subject: |
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Go for it Hayden you have my permission.
Cheesr Russ _________________
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haydenthegunzel

Joined: 19 May 2008 Posts: 45
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Posted: Sun Jul 13, 2008 9:37 am Post subject: |
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Thanks very much
I am modernizing the route not joining it together.
Could u please tell me how to place objects using the route edito such as people and track using the route editor
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superheatedsteam Moderator

Joined: 19 May 2008 Posts: 76 Location: Perth
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Posted: Sun Jul 13, 2008 1:38 pm Post subject: |
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| haydenthegunzel wrote: |
| Could u please tell me how to place objects using the route edito such as people and track using the route editor |
If you give a man a fish he will eat for one day. If you teach him how to fish he will eat for a lifetime (or sit in a boat all day and drink beer).
I suspect it is beyond the scope of a forum to provide individual tuition on how to lay objects and track using the Route Editor.
This is how I learnt to place objects and track, may I suggest that you do the same, as it will answer the next lot of questions that you will have.
Open the Route Editor and use the following menus:
Help->Contents and Index.
Below the Table of Contents is a link for the Route Editor, Click on it.
Read ALL the information in here. It covers the basics like placing objects and laying track.
The tutorials at steam4me cover many topics that are not included in the MSTS help files. http://steam4me.railpage.org.au/trainsim/tutorials/index.html#rdc
Michael Vone’s ‘Step by Step Guide to Route Building’ can be purchased for US$20 from http://www.abacuspub.com/ts/catalog/b506.htm Not much extra in $AUS at current exchange rates.
Not forgetting Russell’s own Route Building Tutorial which you can viewed here. http://austmstsworkshops.freeforums.org/route-tutorial-f25.html
Note that due to factors beyond Russell’s control he has been unable to devote as much time to this lately as he would like. You will have to be patient and wait for developments in this forum.
I hope helps and I wish you well on your modernisation of this route.
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haydenthegunzel

Joined: 19 May 2008 Posts: 45
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Posted: Sun Jul 13, 2008 8:34 pm Post subject: |
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Phase 1 has begun seeing:
upgrade of level crossings.
removal of non existent sidings.
As it is set between 1987 and 1990 the removal of the St Kilda/Port Melbourne viaduct.
Changing terrain textures
Putting in extra buildings and houses.
adding static trains.
Phase 2 will begin soon.
screenies up soon also.
-----note - I am susing some shapes from the Mel_Bal route-----
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Mrdriver Site Admin

Joined: 17 May 2008 Posts: 345 Location: Brisbane
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Posted: Mon Jul 14, 2008 8:28 pm Post subject: |
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You are welcome to use any of my shapes used in the routes.
If you add any from 3rd party authors remember to add them to the readme list.
Cheers Russ _________________
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